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Online:Zone Guide/Deshaan

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DESHAAN
The fertile valleys of Deshaan are home to lush fungal forests, deep kwama mines, and broad pastures where netches and guar graze. But all pales before the magnificence of Mournhold, home of the Tribunal and capital of the Ebonheart Pact.

MAP COMPLETION

ON-mapicon-Zone Quest.png18 ON-mapicon-Wayshrine.png12 ON-mapicon-Delve.png6 ON-mapicon-Quest Hub.png17 ON-mapicon-Locale.png7 ON-mapicon-Crafting.png3
ON-mapicon-Mundus Stone.png3 ON-mapicon-Dungeon.png1 ON-mapicon-Portal.png3 ON-mapicon-GroupBoss.png6 ON-mapicon-Skyshard.png16 ON-mapicon-Lore Book.png32

Zone Story QuestsEdit

Zone Story Quests are the main story arc for the zone. Completing these quests can award you with skill points, experience, gold, and gear.

WayshrinesEdit

Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked. You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.

Cave DelverEdit

Delves are solo-able dungeons found throughout the world. Delves will always contain a single skyshard and a boss who drops item set gear.

Points of InterestEdit

Points of Interest are self-contained stories that explore the lore, characters, and locations within a zone. These can award you with experience, gold, and gear.

PathfinderEdit

Striking Locales are places of interest within the world. Discovering all of the Striking Locales in a zone will award that zone's Pathfinder achievement.

Set StationsEdit

Set Stations are locations in the world where you can craft items with specific item set bonuses.

Mundus StonesEdit

Mundus Stones are objects in the world that grant a boon in the form of a temporary player buff. This buff will persist until replaced with a different Mundus Stone boon.

Public DungeonsEdit

Public Dungeons are open world dungeons found throughout Tamriel and beyond. These are designed for four player groups. Completing different parts of Public Dungeons can award you with a skill point, experience, gold, and gear.

World EventsEdit

World Events such as Dark Anchors are activities that occur in the world that are best tackled by a group of adventurers. Completing a World Event can award you experience, gold, and higher tier gear.

World BossesEdit

World Bosses are difficult enemies meant to be tackled by a group of adventurers. Defeating a world boss can award you higher tier gear.

Skyshard HunterEdit

Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate. Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities.

Clue Location Notes
Free from quarantine. Right beside rocks from Maulborn Quarantine. (map)
A Hlaalu victory in Narsis. Behind Hlaalu Kinhouse. (map)
A river view on Muth Gnarr's outskirts. Behind Andaren House. (map)
A twin falls in Mournhold. In the water on rocks next to waterfall. (map)
Near the remnants of a House caravan. Beside Building in Mzithumz. (map)
Follow the river that snakes south to its source. Southeast of Taleon's Crag, on an island next to the waterfall. (map)
Search near the cavern with three eyes. Beside Darkshade Caverns, right of the entrance. (map)
The right tower is Tal'Deic's left. Behind the entrance arch. (map)
Where ships dock and mushrooms Mire. Atop of cliffs overlooking village & docks. (map)
Where the dead walk, no memories linger. Group, Forgotten Crypts, Top hallway with ghosts & wraith. (map)
Lend me your ear. Knife Ear Grotto hallway on right of entrance. (map)
Where a lady seeks kwama before the storm. Lady Llarel's Shelter, room at the end with Lady Llarel. (map)
Asleep in the depths, the Dwemer awakens. Lower Bthanual, last large room with spiders. (map)
Mine your step where the water drops in. Triple Circle Mine, top room with Kagouti. (map)
Go from Crags to riches. Taleon's Crag, middle room in the water. (map)
Where corpses till a garden of sand. Corpse Garden, bottom room. (map)

Shalidor's Library BooksEdit

Shalidor's Library Books are scattered throughout the world. These books are identified by their distinctive purple glow. Discovering these books will improve your Mages Guild rank and advance the associated skill line.

Deshaan LoreEdit

Daedric PrincesEdit

  • The Dreamstride by The Mysterious Alchemists of Vaermina — A description of the nature and effect of Vaermina's Torpor
  • The House of Troubles — Chronicle of the Daedra who decided not to submit to the Tribunal

Divines and DeitiesEdit

Dungeon LoreEdit

DwemerEdit

Magic and MagickaEdit

Myths of the MundusEdit