The Veiled Heritance is a covert group of Altmeri nationalists seeking to depose Queen Ayrenn and appoint their own regent, the Veiled Queen, High Kinlady Estre — Ayrenn's sister-in-law and her brother Naemon's wife. One of their main bases is known as The Veiled Keep, and is located under their training grounds on Errinorne Isle in central Auridon.
MembersEdit
LocationsEdit
- College of Aldmeri Propriety — A school in northwestern Auridon. (map)
- Del's Claim — A mine in southern Auridon, just northwest of the city of Vulkhel Guard. (map)
- Elden Root — A city in eastern-central Valenwood, in the Grahtwood region, and the capital city of the Aldmeri Dominion. (map)
- Errinorne Isle — A medium-sized island in central Auridon, just off the coast from the city of Skywatch. (map)
- Firsthold — A city at the northwestern corner of the island of Auridon. (map)
- Heritance Proving Ground — A small camp located in northern Auridon, north of the College of Aldmeri Propriety. (map)
- Mathiisen — A town in central Auridon, just southwest of the city of Skywatch. (map)
- Naril Nagaia — An extensive Ayleid ruin in southwestern Greenshade, east of Woodhearth. (map)
- Quendeluun — An elven ruin in north-central Auridon, southeast of the College of Aldmeri Propriety. (map)
- Silsailen — A small town in southern Auridon, just north of the city of Vulkhel Guard. (map)
- Tanzelwil — A haunted elven ruin in southern Auridon, due west of the town of Phaer. (map)
- Toothmaul Gully — A cave in central Auridon, southwest of the town of Mathiisen. (map)
- Vulkhel Guard — A port city at the southern tip of Auridon. (map)
- Woodhearth — A city in western Greenshade. (map)
QuestsEdit
- A Hostile Situation: Bring a traitor to justice.
- Breaking the Barrier: Help the Battlereeve and the Guild gain access to the Firsthold Castle.
- Double Jeopardy: Uncover the Heritance spy's plan to conquer Valenwood.
- Final Blows: Destroy the last remnants of the Veiled Heritance.
- Harsh Lesson: Uncover abuse at a renowned school.
- The Honor of the Queen: Discover why the Khajiiti Embassy project has been stalled.
- Lifting the Veil: Root out the Veiled Heritance agent in Skywatch.
- Putting the Pieces Together: Scout Mathiisen for signs of the Veiled Heritance.
- Real Marines: Rescue and rearm the real Auridon Marines.
- Rites of the Queen: Protect the queen as she performs an ancient ritual.
- Sever All Ties: Help save Auridon from the Veiled Heritance and their Daedric allies.
- Silsailen Rescue: Rescue Silsailen villagers from a Heritance attack.
- Teldur's End: Help rescue the local canonreeve.
- The Toothmaul Ploy: Figure out what is going on in Toothmaul Gully.
- The Unveiling: Help uncover the Veiled Heritance in Mathiisen.
- The Veil Falls: Root out the leaders of the Veiled Heritance.
- Veil of Illusion: Trick a Heritance spy into assassinating the "queen".
- The Veiled Choice: Rescue a Marine's daughter from the Veiled Heritance.
- Wearing the Veil: Infiltrate the Veiled Heritance.
- The Flooded Grove: Help protect Greenshade from Daedra.
NotesEdit
- For historical information on the Veiled Heritance, see the lore article.
See AlsoEdit
BooksEdit
- Del's Claim by The Veiled Queen — Orders for the Veiled Heritance
- Life in the Eagle's Shadow — A journal recounting the rise of the Aldmeri Dominion in the Second Era
- Our Dupes, the Sea Elves by The Veiled Queen — A note on the true intentions of the Veiled Heritance
- Smuggler's Note — A jubilant note of a Veiled Heritance member
- Veiled Heritance - Be Warned by The Management — A forewarning letter
- Veiled Heritant's Letter — An Altmeri nationalist regrets his path in life
- Welcome, Veiled Recruit — An introductory pamphlet for new Veiled Heritance recruits
- Why Don the Veil? — Jingoistic pamphlet condemning Queen Ayrenn and her allies