Slayer | ||||
---|---|---|---|---|
Line | Fighters Guild | |||
Skill Rank | Line Rank | |||
Rank I | 3 | |||
Rank II | 6 | |||
Rank III | 7 |
- Slayer I: Increases your Weapon and Spell Damage by 1% for each Fighters Guild ability slotted.
- Slayer II: Increases your Weapon and Spell Damage by 2% for each Fighters Guild ability slotted. Current bonus: (2 × Fighters Guild Skills Slotted)%
- Slayer III: Increases your Weapon and Spell Damage by 3% for each Fighters Guild ability slotted.
Slayer increases your Weapon Damage for each Fighters Guild active ability you have slotted. This includes the Ultimate, Dawnbreaker, so with the other 4 active skills, that makes a total of up to 5%, 10%, or 15% increase depending on how many points you invest in this passive.
Patch NotesEdit
- Redesigned this passive ability so it now increases your Weapon Damage by 1/2/3% for each Fighters Guild ability slotted at Ranks I/II/III respectively, instead of increasing your Weapon and Spell Damage by 3/6/9% against Undead and Daedra.
- Silver Leash (Silver Bolts morph): Fixed an issue where this ability was not counting as a Fighter's Guild ability for the Slayer passive.