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Quest Hub | ||||
Discoverable | Yes | |||
Completion | Objective | |||
Zone | ||||
Summerset | ||||
Location | ||||
Northeast of Shimmerene, south of Karndar Watch | ||||
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Long, long ago, for reasons most have forgotten, Clan Direnni left Summerset and relocated to Balfiera Isle in the Iliac Bay. Ownership of the clan's abandoned real estate above the Diren valley has been locked in Elvish litigation ever since.
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Direnni Acropolis is an abandoned settlement in the northern part of Summerset. It is safeguarded by the Divine Prosecution to make sure that any suspicious activity (or creatures) in the ruins remains contained. A bailiff of the Prosecution tells you about the curse laid upon the estate and a ghost residing deep within the estate catacombs.
Quentin Rouillac the traveling merchant walks along the road between Russafeld and the acropolis with his dog, Duchess Fluffyface.
Related QuestsEdit
- Direnni Acropolis Objective: Discover the origin of the Direnni Acropolis curse.
- Lauriel's Lament: Investigate an ancient curse at Direnni Acropolis.
- The Psijics' Calling: Seal time breaches on Summerset Isle, and join the Psijic Order.
Notable ItemsEdit
(Found in the Catacombs)
- Farewell Note to Lauriel by Selenwe
- The Keeper's Oath
- Letter to Lauriel by Selenwe
- Letter to Selenwe by Ohadil
- Selenwe's Journal by Selenwe — A Direnni's recollections and grievances after sealing her beloved sister for her practices in Necromancy
ResidentsEdit
EnemiesEdit
MapsEdit
NotesEdit
- The maps for Direnni Acropolis were apparently originally intended for use with Karndar Watch, but were repurposed to here.
- For more info about the prominent Direnni family, see the lore article.
- In the garden, you'll find three large statues close to each other. There's a male with a sword and shield in heavy Altmer armour, a male archer in medium Altmer armour, and a female with a scroll, a staff and robes in Altmer style.
- The interior contains a large number of lootable urns.
- There is what appears to be a bottomless pit at the center of the stairs in the undercroft. Plunging its depths leads to character death.