Open main menu

UESPWiki β

Morrowind:Powers

< Morrowind
To meet our site's higher standard of quality, this article or section may require cleanup.
To leave a message about the cleanup for this article, please add it to this article's talk page.

Powers are the set of spells in The Elder Scrolls III: Morrowind which may be cast only once per day and do not require the expenditure of magicka by the user. They may be acquired in three ways: as racial bonuses, as birthsign bonuses and as quest rewards. NPCs do not cast powers in combat, however. Below is a list of all powers which may be found in the game as well as the method of obtaining them.

Power ListEdit

Name ID Effect Obtained
Adrenaline Rush adrenaline rush   Fortify Agility 50pts for 60secs on Self
  Fortify Endurance 50pts for 60secs on Self
  Fortify Speed 50pts for 60secs on Self
  Fortify Strength 50pts for 60secs on Self
  Fortify Health 25pts for 60secs on Self
Redguard racial ability
Almalexia's LightTR almalexia's light   Restore Agility 25pts on Self
  Restore Endurance 25pts on Self
  Restore Intelligence 25pts on Self
  Restore Luck 25pts on Self
  Restore Personality 25pts on Self
  Restore Speed 25pts on Self
  Restore Strength 25pts on Self
  Restore Willpower 25pts on Self
Reward for completing Barilzar's Mazed Band
Ancestor Guardian ancestor guardian   Sanctuary 50pts for 60secs on Self Dark Elf racial ability
Beast Tongue beast tongue   Command Creature 5pts for 600secs on Target Wood Elf racial ability
Berserk orc_beserk   Fortify Health 20pts for 60secs on Self
  Fortify Fatigue 200pts for 60secs on Self
  Fortify Attack 100pts for 60secs on Self
  Drain Agility 100pts for 60secs on Self
Orc racial ability
Dragon Skin dragon skin   Shield 50pts for 60secs on Self Breton racial ability
Eye of Fear eye of fear   Demoralize Humanoid 100 pts for 30secs on Target Khajiit racial ability
Grace of AlmsiviTR grace of almsivi   Restore Health 30 to 80pts on Self
  Restore Fatigue 60 to 100pts on Self
  Cure Common Disease on Self
Reward for completing Crimson Plague
Hunter's WindBM bm_hunterwind   Restore Health 1000pts on Self Reward for completing Siege of Castle Karstaag
Lover's Kiss lover's kiss   Paralyze for 60secs on Target
  Damage Fatigue 200pts on Self
The Lover Birthsign
Luck of the Emperor luck_of_the_emperor   Fortify Luck 20pts for 120secs on Self Given to the player by Wulf in the Tower of Dusk as a part of the quest A Lucky Coin (only obtainable after getting Wraithguard and before defeating Dagoth Ur)
Mara's Gift mara's gift   Restore Health 100pts on Self The Ritual Birthsign
Moonshadow moonshadow   Invisibility for 60secs on Self The Shadow Birthsign
Star of the West star of the west   Absorb Fatigue 200pts on Target Imperial racial ability
Thunder Fist thunder fist   Frost Damage 25pts on Touch Nord racial ability
Tower Key tower key   Open 50pts on Touch The Tower Birthsign
Voice of the Emperor voice of the emperor   Charm 25 to 50pts on Target Imperial racial ability
Woad woad   Shield 30pts for 60secs on Self Nord racial ability

Unobtainable PowersEdit

Name ID Effect Obtained
Burning Hand burning hand   Fire Damage 50pts on Target Unobtainable through normal play. Available through the Console with command: player->AddSpell "burning hand"
Wizard's Brand wizard's brand   Shock Damage 50pts in 12ft on Touch Unobtainable through normal play. Available through the Console with command: player->AddSpell "wizard's brand"

NotesEdit

  • The ID for Berserk is misspelled as "orc_beserk"
  • Hunter's Wind costs 1 Magicka to cast, making it the only Power to cost Magicka.