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Lore:Dhalmora

< Lore: Places: [[Lore:Places [|[]]
Dhalmora
Type Settlement
Continent Tamriel
Province Morrowind
Region Bal Foyen
Appears in ESO
Dhalmora circa 2E 582

Dhalmora is a small Argonian settlement in the marshlands of Bal Foyen, located along the southern coast of Morrowind's Inner Sea. It was founded during the time of the Ebonheart Pact by emancipated Argonian slaves, who plant saltrice and herd guar in the former wastes. It is noted for its mud huts, in contrast to the stone Dunmeri architecture otherwise common to the region. Dhalmora is a trading hub, with its own hall of merchants and small dock.

The settlement is protected by the Dunmer-built Fort Zeren to the south as well as a nearby watchtower. The nearest cities are Davon's Watch along the coast to the west, and Ald Isra on the Telvanni Peninsula far to the northeast.

HistoryEdit

 
Dhalmora Watchtower

Dhalmora possesses an ancient Argonian wayshrine, suggesting Argonian settlement in the region pre-Duskfall.

Prior to the founding of the Ebonheart Pact in 2E 572, Bal Foyen was a wild expanse of marshland uninhabited by the Dunmer. The land was handed over to their former Argonian slaves after the Pact was founded, and the town of Dhalmora was established.

Circa 2E 582, a band of refugees from Bleakrock Isle landed at Dhalmora after fleeing an attack from the Daggerfall Covenant as part of the wider Three Banners War. The refugees arrived too late to warn the region of the impending invasion, with Covenant troops already landing in Bal Foyen by the time they arrived. Local Pact forces ultimately repelled the attackers and defended Dhalmora from direct assault, and word was sent to Stonefalls to warn House Dres of the Covenant's invasion.

Dhalmora guar herders were known at that time for their knowledge of guar handling and the various different breeds. The Covenant invasion caused local herds to scatter. As a result, both guar and local Argonian farmers needed to be rescued from the burning saltrice fields. Locals also made use of the native fauna to fight back against Covenant troops by throwing treated netch eggs at soldiers, exploiting the protective instincts of bull netches.

NotesEdit

  • Mora is a Dark Elvish word meaning "forest" or "wood", common in Dunmeri toponyms.

See AlsoEdit

  • For game-specific information, see the ESO article.

ReferencesEdit